This is a workaround server to allow you to play Call of Duty: World at War online on the Wii again.
This still relies on Demonware/Activision's servers being up for the game.
(If you are using Dolphin or an unofficial loader such as USB Loader GX, please skip to the Gecko/Ocarina Method)
This method requires that you have a working disc copy of Call of Duty: World at War.
(This method also works to play Black Ops 1, Modern Warfare 3 and MW: Reflex online, however entirely through Nintendo and Activision servers.)
There is a video tutorial provided by MrBean35000vr, designed for Wiimmfi, however works with World at War: https://www.youtube.com/watch?v=3CBSQ9Afqiw
Wiimmfi Patcher created by Leseratte, who generously included my Call of Duty patches. The server is independently run by InvoxiPlayGames, with no relation to Wiimmfi.
95.217.77.151
, and a secondary DNS of 1.1.1.1
.If you have any issues (e.g. Error 60000), please check the troubleshooting page here.
If you get error 23400, please try another method from this page.
This method requires that you have the Homebrew Channel installed and a working disc copy of Call of Duty: World at War.
(This method also works to play Black Ops 1, Modern Warfare 3 and MW: Reflex online, however entirely through Nintendo and Activision servers.)
Wiimmfi Patcher created by Leseratte, who generously included my Call of Duty patches. The server is run by InvoxiPlayGames.
If you have any issues (e.g. Error 60000), please check the troubleshooting page here.
This method requires you have some way to load Gecko (sometimes refered to as 'Ocarina') codes on your Wii. This can be done with Gecko OS, USB Loader GX, WiiFlow, CFG USB Loader, Neogamma, et cetera.
NoSSL code by FIX94. Domain changer code by Vega.
If you have any issues (e.g. Error 60000), please check the troubleshooting page here.